ngmoco:)

posted : Tuesday, March 27th, 2012

posted : Thursday, March 22nd, 2012


What we’re trying […] to build [is] the biggest audience of gamers in mobile. We want to be able to put the very best games in front of that audience, and allow them to play together with other people who share their same interests.

What we’re trying […] to build [is] the biggest audience of gamers in mobile. We want to be able to put the very best games in front of that audience, and allow them to play together with other people who share their same interests.

posted : Monday, March 19th, 2012

posted : Thursday, March 8th, 2012

“ If you’re a developer what you want is a pretty big audience of customers that participate in the network. And we have that in Japan and we’re bringing that to the U.S., Korea and China. ”
— Neil Young, CEO of ngmoco, on Mobage, our global, mobile platform.  Via: InsideMobileApps

posted : Thursday, March 8th, 2012

ngmoco discusses how game developers are finding more money in ‘free’ in the San Francisco Chronicle.

ngmoco discusses how game developers are finding more money in ‘free’ in the San Francisco Chronicle.

posted : Thursday, March 8th, 2012

Skyfall developer diary

Posted on: 2/10/2012

Skyfall is almost here! Check out our new developer diary video with Executive Producer Chris Plummer. He talks about how ngmoco:) went about making this awesome new RPG.

Watch it here.

posted : Friday, February 10th, 2012

ngmoco:) Partners with Glu Mobile

Posted on: 1/19/2012

TechCrunch recently posted about our new partnership with Glu Mobile to bring Gun Bros to Mobage on Android.

The social gaming platform now serves over 35 million users with more than 1,800 game titles for smartphones, feature phones and PC’s. DeNA is now working to expand Mobage globally by building up a presence in the U.S., European and Asian markets.

Read the full story here.

posted : Thursday, January 19th, 2012

Meet ngmoco:) engineer Eli Delventhal

Posted on: 1/10/2012

Last month, the folks behind NGENUITY, the ngmoco:) engineering blog, posted a video introducing one of our engineers. Meet Eli Delventhal, one of the many folks here working on Skyfall.

If you didn’t catch it, check it out here.

posted : Tuesday, January 10th, 2012

Gamasutra takes a look at ngmoco:) Sweden

Posted on: 1/10/2012

The folks from Gamasutra recently took a look at ngmoco:)’s new studio in Sweden, lead by Ben Cousins. 

Gamasutra recently took a trip to the studio — or at least its temporary work space near Stockholm — and spoke to Cousins, who is its general manager, and his staff about why they had joined the company, and what their plans are. 

“I would love us to be one of the icebreaking teams that creates something that’s successful in its own right, but also leads the way and creates the whole market as well,” said Cousins. 

Read the rest of the story here

posted : Tuesday, January 10th, 2012